![]() ![]() Seyren Windsor Card - Each upgrade on the headgear gives Str +1. So if you plan to put an MVP or Mini Boss card into it, think twice! So keep this in mind and remember, the Ascendant Crown is Super Novice only. Likewise for Succubus and Incubus combo Which leaves room for the Ascendant Crown. Not saying it's not good for Melee builds, it's awesome - but remember, Dark Illusion can go into a Black Frame Glasses or Sunglasses or any other slotted Mid. The reduce cast time is pointless for melee that relies on ASPD, but will be even more good for support and caster builds. The Dark Illusion + Dark Lord combo is exceptionally good for the extra +20% HP and SP. It all depends on what you are looking for or want more than others. Which card is recommend for a +9 Ascendant Crown ? If you can't get access to one, Succubus and Incubus combo helps a lot As for Accessories - Go for RWC Rings, enchanted with max of whatever it is you desire. rely on the awesomeness of Mammonite partnered with high ASPD. And lastly, buff your self up and Improve Concentration, Awake, Celermine and then. Just make sure you use HP Large Increase Pots, Converters and Eleusmental Proofs if needed. When it comes to killing, something like Orc Hero is relatively easy. You can even go for using Safety Wall to make things easier, however, I don't use that. Using Frost Nova and Quagmire to keep the mob spawns on hold increases chance of survival with the addition of Bless 10 and AGI 10. The use of an Alice shield helps, in which case you can use a over upgrade, +7-9 Alice Novice Shield - Reduces damage received from all elements except by 20%. I also rely heavily on Mental Strength to stay alive beyond the limits of what a Super Novice can handle, but before I do I try to put up a pretty damn good fight by staying alive without entering Auto-MS Mode (Upon 0 HP, with 99m+ EXP at 150). It's pretty damn low, however, the high flee and reducs makes up for it. Which to be honest, is not adequate for a class that has ~90 Vit. Despite the lack of HP, I can still get it over 15,000. There's 2 things, Tanking an MVP and Killing an MVP. I've also tanked MVPs, to a certain degree Ifrit, Beelzebub and with the help of an AB, Atroce and Valkyrie. ![]() Personal Note: With my SN, I wasn't limited to tanking just mobs, but also MVPs and have solo'd a few, with the help of Frost Nova to keep the mob at ease, I was able to attack the MVP directly, however, it's always ideal to leave 1 monster free in case you get Stone Cursed/Sleep etc. Allowing you to tank MVPs just like a Sura. The Secret: Finally, is the SNs special, which only applies to when you are 99 or 150 and have gained at least 99m EXP, you can enter Mental Strength upon 0 HP. Improve Concentration which increases DEX and AGI.Īnd then you have Frost Nova - which allows you to immobile the mobs allowing you the time to heal your self - in this case with Pots, or a Support Class friend/party member.Īdditionally, Quagmire also helps to slow down the mobs - decreased movement speed by 50% and their AGI & DEX by 50% also. Having AGI is important with the addition of Perfect Dodge - SNs can get the skill Improve Dodge, which at 10 gives +30 Flee. HP gears are vital to stay alive for much longer, considering the fact SNs have REALLY low HP - each level only adds +5 HP and 1 VIT gives about 14 HP, having them with very low MaxHP.ĭamage reducs of specific types are a bonus, such as Thara Frog (Cranial for Demi-human) or Khalitzburg (Demon) etc. As Spikexp mentioned, which I'll just expand on, it's all down to your build and gears.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |